Should i betray grim amalur




















Forgot your username or password? User Info: Avantgarde99 Avantgarde99 9 years ago 1 I just played the game up to the point where I need to make a final decision for Traveler Faction Questline.

Either betraying the Hierophant which already tried to kill me anyway or the shady Grim Onwig not sure if he's using me for revenge or usurping leadership. Thus making me wonder if I made the right choice helping Grim. So, 1. What did you guys choose btw? Is there any future quests involving the Travelers? User Info: ancientswrath ancientswrath 9 years ago 3 Choosing Hierophant or Grim will just reward you different Twists of Fate.

User Info: Sylinde Sylinde 9 years ago 4 I find it hard to pick, twist of fate bonus aside, they're both highly unsympathetic. This game reminds me of Unique Challenge. Is there a bed anywhere near Cape Solace dlc island? DLC deleted from store? Side Quest. In a crowded mind quest which is better fearlessness or disclpine? Is there a reason to collect books? Exit the tavern, and enter Alchemical Specialist.

Talk to Edwin Leodwald, and tell him about Ram, for the Messenger side-quest. Visit the Wending House and talk to Rhunir Wesnon. Give him the Notice of Duty and exit. Enter the Lower Tunnels , and talk to Galphyne Nargyfier. Ask her to give you the Rose-of-Shadows , and pay the price she asks. In the tunnels also talk to Afan Del, and if he runs from you follow him. Give Afan the notice, and continue to explore the tunnels, until you find Selni Peliad. Talk to her for the Every Sparrow Fallen side-quest, then exit the tunnels, and go back to Custom House.

Enter the storeroom and loot every chest inside, then return to Wyl to complete the Good with Locks quest. Now, it is time to visit the City Watch. Enter the building and look for Captain Eriad Talibor. Tell him about the sparrows, and you will be sent to find Orwin Dunn, near the Abergast Residence.

Take him out along with his bandits, loot the corpse for a note, then go back to the Sparrows in the Lower Tunnels. Slay Eriad and his guards, and then talk to Selni to complete her quest. Inside talk to Daltan Eames and ask him about his sword. Locate the weapon in the next room and place the Rose of Shadows on its tip.

In the same building find Carasta Arawyn to start the Mixing Business quest. Give the items you received from Carasta to Galen, along with the wine you have in your inventory. When he is drunk, make him sign the contract and take it back to Carasta, to finish the Mixing Business quest.

While in this area, you should also talk to Walen and his mother, in the tavern to update the objective of his quest. Travel to the western docks and talk to Jeibir Calurin. Return to Jeibir to collect your reward and complete the quest.

If you collected any relics during your journey, give them to Seila. Next, talk to Abelyra Seranon, to begin The Orison quest. For this quest you have to visit three springs and collect the waters within them. Return to Abelyra when you finish your task, and you will receive another one. Go back to Abelyra, and decide what you wish to give, for the third tasks.

Since gold is easier to earn, we decided to give gold. After you complete the final task, the Orison quest ends, and you can leave the temple.

Exit the house and go to the Lower City , where Rhiad is waiting for you with the reward for Tidings of War quest. Since you also gathered all items required to complete the faction-quest called Something Borrowed , fast travel to Moon Camp and give them to Irion. Pray at the shrine again to start a new faction quest, named Going Rogue. In Rithen , you must find an amulet and bring it back to Irion.

Phasmer Humm will accompany you. Follow his orders and kill the guards. When you find the amulet, Phasmer will trigger a curse, and you have to exit Rithen and go back to the Moon Camp. Pay close attention to what he has to say, and then take the gem he offers, and go back to Phasmer. Help him, and talk to Grim again who will ask you if you want to help him get rid of the Hierophant.

If you do, you will start a new faction quest for the Travelers, named Mirror, Mirror. Fast travel to Blackened Hall where you must find the Glass of Ambient.

Blackened Hall is a straight dungeon, inhabited by Niskaru. It is a good idea to increase your detect hidden skill before you enter this place, because there are many traps you have to deactivate in order to advance.

Following the main corridor will lead you to the last chamber of the dungeon where you have to fight The Guardian. This boss acts like normal Niskaru Tyrants, but the fight against him has multiple phases. After you defeat him for the first time, you have to place the Amulet of Rithen on him, and he will return to fight. Kill The Guardian again, then place the gem on him, and when he rises for the last time, he will be petrified.

Inspect the hall, then pick up Glass of Ambient , and go all the way back to the entrance. Talk to Grim to finish the quest and to start another faction quest called Outside the Box. Argine is located in Sun Camp , in Apotyre. Talk to her when you get there, then pray at the shrine. Enter the Laboratories in Adessa and look for Eloren Criet. Unlock the cavern and talk to Maun. After you get the information from him, go to Snaketail Grotto in Apotyre. Fast travel to Adessa and visit the Livrarium.

Inside, talk to Phasmer who will show you the entrance to the Vaults. To fully explore the Vaults , you need two keys. The first key is carried by the keykeeper, which can be killed very fast. For the second key you need to solve a puzzle. The item is inside a chest surrounded by braziers. Note that once you complete this mission, items in the Hierophant's dungeon are gone and Sun Camp will be patrolled by hostile gnomes.

All the tasks and trainers will move over to nearby Whitestone check the buildings for more NPCs , and life goes on. Kingdoms of Amalur Wiki Guide. Last Edited: 6 Feb pm. Was this guide helpful? YES NO. In This Wiki Guide.



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